
Top 88 · #21 of 52 in Family
The third game in the Azul series, and the freest and most strategic of them: you take colorful diamond-shaped tiles and decorate a garden of six-pointed stars. A wild color is named every round and you may keep up to 4 tiles for later, so it asks for more planning than the earlier games.
Taking tiles works just as in «Azul», but there are no pattern lines and no floor line. You place tiles straight onto the stars on your player board, and the wild color changes every round. Keeping tiles over is no longer a loss but a plan.
Taking every tile of one color from a factory display and pushing the rest to the center works just as in «Azul». So does taking the start player token when you are the first to take from the center.
| In the original | In Summer Pavilion |
|---|---|
| Pattern lines (a stair of 1 to 5) | Gone. You place tiles straight onto your board |
| Floor line penalties | Gone. Instead your score drops by the number of tiles you take |
| The 5×5 wall | Replaced by a structure of 7 stars |
| 5 tile colors | 6 colors — a wild color was added |
| 5 rounds (conditional end) | Exactly 6 rounds |
One of the 6 colors is the wild color for that round, and the round counter tells you which. A wild tile can stand in for any other color, but only in that round.
The wild comes as exactly one «extra»
The color you pick has to be a color other than the wild color. If that factory display (or the center) holds one or more wild tiles, you must also take exactly one of them. You cannot pick several wild tiles on their own.
The cost of placing a tile is «the number on the space»
Each space on a star shows a number from 1 to 4. To place one tile there you must hand over that many tiles of that color. On some spaces you spend 4 tiles to place a single one.
The multicolored star in the middle needs 6 different colors
The rainbow star in the middle of the board has 6 spaces, and the 6 tiles placed on it must all be different colors.
In the original every leftover tile was a penalty. Here up to 4 are savings, so you can plan across two rounds to reach an expensive space (a 3 or a 4).
| Structure | Completed when | Reward |
|---|---|---|
| Pillar | Every space around it is filled | 1 tile from the supply |
| Statue | Every space around it is filled | 2 tiles |
| Window | Every space around it is filled | 3 tiles |
Surround one of these points on the board and you take the tiles right away. Ten tiles lie on the supply spaces of the scoring board each round.
The game ends once 6 rounds have been played. There is no early end from completing a row, as there was in the original.
| Star completed | Bonus |
|---|---|
| Multicolored (rainbow) star | 12 points |
| Red star | 14 points |
| Blue star | 15 points |
| Yellow star | 16 points |
| Orange star | 17 points |
| Green star | 18 points |
| Purple star | 20 points |
| Cover every space of one number | Bonus |
|---|---|
| Every «1» space | 4 points |
| Every «2» space | 8 points |
| Every «3» space | 12 points |
| Every «4» space | 16 points |
Tiles you are still keeping cost you 1 point each. It is better not to keep any in the last round.
Turn the board over and you get the monochrome side, where no colors are printed on the stars. For each star you decide yourself whether to fill it with six different colors or with one color, which gives you much more freedom.
No. This is a standalone game. It is the same series, but the rules are quite different.
No. The color you pick has to be a color other than the wild color, and exactly one wild comes along as an extra.
No. A wild tile stands in for another color when you pay, but on the board it only goes on a space of its own color.
Your score drops by the number you take. Up to 4 can be saved for the next round, though, so with a plan it pays off.
No. You play exactly 6 rounds.
The original has shorter rules and is easier to teach. Summer Pavilion has a placement cost and savings, so there is more planning and less penalty stress.
| Item | Detail |
|---|---|
| Designer | Michael Kiesling |
| Publisher | Next Move Games / Plan B Games, 2019 |
| Series | «Azul» (2017) → «Stained Glass of Sintra» (2018) → «Summer Pavilion» (2019) → «Queen's Garden» (2021) |
This guide has not yet been checked against the official rulebook. Specific numbers such as the star bonuses are printed on the physical board as well, so please check there. If anything differs, follow the component and let us know in the comments so we can fix it.
Sources
Official product page — Next Move Games: Azul Summer PavilionRules summary — UltraBoardGames: Azul Summer PavilionWiki cross-check — Wikipedia: AzulRule summaries are reference content written by us, not quotations from the official rulebook. Always check the official rulebook for exact rules. Diagrams are original schematics, not rulebook illustrations.
Spotted a mistake? Tell us in the comments below →
Last updated 2026-09-08
💡 Master tip
Use the fact that you may keep 4 tiles for the next round: save up wild tiles and take a hard 5 or 6 space in one go. It also pays to check ahead which color is wild in each round and go first for the spaces that need it.
If this one has gotten too easy, try these — same feel, one step up in weight.
Not built yet. Let us know if you want one — it goes on the list.
Wild color round chart
Shows which color is wild in rounds 1 through 6
Star completion bonus scanner
Adds up the completion bonus points
Comments
Share your thoughts, report a mistake, or request a tool. No sign-in needed — nicknames are not verified, so anyone can use the same one.
Loading…