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A two-player cooperative game in which you become the pilot and the copilot and place dice without talking, landing the plane safely at the airport. It won the 2024 Spiel des Jahres (the German Game of the Year award) and became very popular for its short running time and high tension.
1. Setup
Stand the two cockpit boards up so neither player can see the other's, then pick the airport card you will land at and set the altitude, axis, and speed trackers. Every airport card has its own special rules and difficulty, so each game brings a new challenge.
2. Turn flow
Without talking, each player rolls their set number of dice and takes turns placing them on the axis (leveling), engines (speed), brakes, landing gear, and flaps spaces, then you move the plane. Once all the dice are placed, the altitude drops one space and you go on to the next round.
3. Key rules
Each space only takes dice within a set range of values, and anything beyond that has to be placed on another space or discarded. Each scenario adds its own special rules (strong wind, ice, engine failure, and so on).
4. End condition
When the altitude reaches zero, you win with a safe landing if the plane is level and the speed is low enough, and you lose in a crash if you cannot meet those conditions.
Rule summaries are reference content written by us, not quotations from the official rulebook. Always check the official rulebook for exact rules.
💡 Master tip
You cannot speak, but where and in what order you place a die is how you signal your partner, so make full use of the legal hint rules in the manual for that silent communication. Practicing the timing of bringing speed and altitude down together right up to touchdown raises your win rate a great deal.
If this one has gotten too easy, try these — same feel, one step up in weight.
Not built yet. Let us know if you want one — it goes on the list.
Scenario guide by airport
Summary of special scenario rules such as wind direction, ice, and engine failure
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