
Top 144 · #41 of 52 in Family
You play a barista who moves across the ingredient board and fills customers' coffee orders — a Korean-designed game from Korea Boardgames (designer Han Ui-jin, art by Hwang Si-won). Orders slide down one slot each turn along the 4-slot queue on your player board, and an order you never serve becomes a review card (−1 point) that pulls your rating down.
👨👧👦 Played with our kids
Played with children aged 7 and 5.
Move your barista across the ingredient board, pick up the ingredient on every space you cross, pour them into three cups and match the orders. The path you walk is the shopping list, so choosing where to step is the recipe.
Pawns are placed in reverse order so the later placers get the better spots. It offsets the advantage of going first.
You take an ingredient for every single step
Not just the space you land on — every space you pass through gives you one ingredient. Three steps bring in three ingredients. Each rush token you spend buys one extra step, and there is no limit on how many you spend.
You cannot stop on a space with another pawn
Passing through is fine, but you may not end your movement there. If an opponent blocks the way, your whole planned route falls apart.
Once you have 3 or more completed order cards, you may discard 3 of them to activate 1 upgrade tile. You are spending scoring cards to buy an ability.
| Upgrade | Effect |
|---|---|
| Pawn ×2 | Take 2 ingredients from each space you cross |
| Diagonal movement | You may also move diagonally |
| Corner ×2 | Take 2 ingredients on the corner spaces of the ingredient board |
| Specialty ingredient ×2 | Take specialty ingredients 2 at a time |
An upgrade tile is also worth 2 points on its own. You pay 3 order cards (3 points) for a 2-point tile plus an ability, so the timing decides the game.
Each review card is −1 point, and the game ends once someone has five. Cling to an order you cannot serve and time will turn it into a penalty for you.
| Item | Rating |
|---|---|
| Completed order cards you kept | +1 each |
| Activated upgrade tiles | +2 each |
| Review cards | −1 each |
Ties
① Most order cards, then ② most rush tokens. Still tied? You share the win.
No. You get an ingredient for every step you take. Three steps, three ingredients.
You cannot move it to another cup, but you can empty the whole cup. Those ingredients go back to the supply.
No. The cup has to match the order exactly.
Passing through is allowed. You just cannot stop there.
There is no limit. Spend everything you have and travel a long way in one turn.
You pay 3 order cards (3 points) for a 2-point tile, so it is −1 on the spot. But ingredients come in faster afterwards and you serve more orders. The later you switch one on, the less time you have to earn it back.
| Item | Detail |
|---|---|
| Players · time | 2–4 players · about 30 minutes · age 8+ |
| Genre | Grid movement + set collection |
This guide has not been checked against the official rulebook. Where your rulebook differs, follow your rulebook — and please tell us in the comments so we can fix it.
Sources
BoardGameGeek: Coffee RushPublisher page — Asmodee: Coffee RushWiki cross-check — Namuwiki: Coffee Rush (Korean)Rule summaries are reference content written by us, not quotations from the official rulebook. Always check the official rulebook for exact rules. Diagrams are original schematics, not rulebook illustrations.
Spotted a mistake? Tell us in the comments below →
Last updated 2026-09-08
💡 Master tip
Trying to save every order is the beginner's trap. Let an order caught in queue slot 4 go and save your walking. Movement gives you an ingredient for every space you step onto, so a route that uses all 3 steps is the baseline, and rush tokens pay off best when you save them for a turn where you can complete two orders at once.
If this one has gotten too easy, try these — same feel, one step up in weight.
Not built yet. Let us know if you want one — it goes on the list.
Automatic rating calculation
Enter how many order cards, upgrade tiles, and review cards you have and it works out your rating, ties included
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