Las Vegas Royale board game box image

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Las Vegas Royale

A betting game where you roll dice, split them among six casinos, and compete for the banknotes at each one. Because players who tie cancel each other out, a comeback is possible right to the end, and the Royale edition includes mini expansion modules. No official Korean edition has been confirmed, so it circulates mostly in the English edition.

My collection
👥 2–5 players (best with 4·5) age 8+⏱️ 45–60 min🎯 weight 1/5
FamilyPartyDeduction & bluffing

👨‍👧‍👦 Played with our kids

Played with children aged 7 and 5.

Rules

Roll your dice, then move every die showing one number into the matching casino. In each casino the player who has the most dice there on their own takes the highest banknote. Players tied on the same number of dice cancel each other out and both get nothing. That one rule is the whole game.

Edition: Las Vegas Royale — Broadway Toys 2020 English–Chinese edition, English rulebook pp. 1–8Rulebooks cross-checked · owner reviewed

Before choosing — is the table comfortable with tie cancellation?

QuestionWhat to expect
A good fitYou enjoy reacting to a roll, committing every die of one number, and directly contesting opponents even when a tie removes both sides
Rules loadRolling is simple, but each casino must cancel tied counts before the remaining players receive banknotes in order
How to helpStart with the rulebook's basic game without special tiles, and say the settlement order aloud: remove ties, then pay the remaining ranks
Choose something else whenThe group prefers long-term planning or a scoring contest with less random rolling and direct cancellation

Components and setup

  • Casino ring and dice arena — assemble casinos 1–6 into the ring and put the arena in the middle.
  • Player dice — take 7 small dice and 1 Biggy in one color, 8 dice in all. The Biggy counts as two small dice whenever dice are counted.
  • 90 money cards — reveal two at a time to make six pairs. Put the pair with the highest total at casino 1, the next at casino 2, and so on. If two pairs have the same total, the pair containing the higher single card goes to the higher-ranked casino.
  • Give each player 2 chips. For the Royale main game, draw 3 of the 8 double-sided tiles and place one each at casinos 1–3.
  • With 2–4 players, roll all 8 dice of an unused color at the start of each round and place them as neutral dice.

Every casino is worth a different amount

The Royale edition places exactly two money cards at each casino. First place takes the higher card and second place takes the lower card. Pairs with higher totals are assigned to lower-numbered casinos.

Your turn — roll, then commit one whole number

  1. 1Roll all the dice you have left. That is 8 at the start of a round, and fewer as the round goes on.
  2. 2Choose exactly one of the numbers you rolled.
  3. 3Move every die showing that number to the casino with the same number.
  4. 4Play passes on. A player with no dice left passes for the rest of the round.

You may not place only some of them

If you roll four 3s and choose the 3s, all four go to casino 3. You cannot hold one or two back. That is why your dice disappear so fast.

Your roll
Choose the 3s
Into casino 3The 5 stays with you and is rolled again on your next turn
Four 3s and one 5. Choose the 3s and all four go in, not three.

Payout — ties are settled first

① Players tied on dice take their dice back and drop out

Before any banknote is handed out, check each casino for two or more players with the same number of dice there. Those players take all of those dice back into their supply. They get nothing at that casino.

② The rest are paid from the top down

Once the ties are gone, the remaining player with the most dice takes the highest banknote. The next player takes the next highest, and so on. If the notes run out, the lower places get nothing.

Before payoutA×5B×3C×3D×1
B and C are tied → dice go back
After payoutA×5D×1A → $80,000 · D → $30,000
A has 5, B has 3, C has 3, D has 1. B and C cancel out, so A takes the top banknote and D takes the second one. A canceled player does not hold a place — the place simply disappears.

The most common misunderstanding

It is easy to think that tied players keep their place and simply leave with nothing. They do not. They are treated as if they had never been there, so a player with a single die often walks away with the second banknote.

  • If everyone at a casino is tied, nobody takes its banknotes.
  • Any banknotes left over go face down under the pile.
  • Put the money you win face down in front of you. Do not show the amounts.
  • Pay out casino 1 through casino 6 in that order, the same way each time.

The next round and the end of the game

  • For rounds 2 and 3, reveal another six pairs of money cards and assign them to the casinos.
  • Add 2 chips to whatever chips each player kept.
  • The player who won the higher card at casino 1 starts the next round. If nobody won there, use the next lower-ranked casino that paid out.
  • After 3 rounds, total your money and remaining chips. Each chip is worth $10,000.
  • Most money wins. Break a tie by the combined number of money cards and chips; if still tied, share the win.

A chip lets you sit out one placement

After rolling, you may pay 1 chip, remove every die from the arena and end your turn without placing any dice. You keep the dice; only that turn's placement is skipped.

What the Royale edition adds

Draw three fresh tiles each round

Shuffle and flip the double-sided tiles, then draw three at random for casinos 1, 2 and 3. Casinos 4–6 have no special effect. Remove the tiles and draw again for the next round.

  • 16 casino tile sides — 8 double-sided tiles provide 16 effects from Lucky Punch through My Choice. Most trigger when dice enter that casino; a few resolve just before payout.
  • 2 black dice — used only by tiles such as Jackpot, Prime Time, Fifty Fifty and My Choice.
  • 9 blank grey dice — Block It! and Handicap use them as separate imaginary players that can affect ranks and ties.
  • Neutral dice — at 2–4 players, all 8 dice of an unused color compete as an imaginary player. Any money they win returns beneath the money-card pile.
  • The dedicated Las Vegas Royale rules guide lists the exact trigger and reward for all 16 tile sides.

Rules people get wrong

Q. I rolled several of the same number. Can I place only some of them?

No. Every die showing the number you chose must be placed.

Q. Can I add dice to a casino another player has already used?

Yes. Matching another player's count to cancel them out is an important tactic.

Q. If we are tied, do we split the money?

No. Both of you get nothing and take your dice back. A tie here is not a split, it is a wipeout.

Q. Can a single die win the second banknote?

Yes. If the players above you cancel each other out, you move straight up.

Q. What happens when I run out of dice?

You pass for the rest of the round. That is why one player often rolls several times in a row near the end of a round.

Q. What about banknotes that were not handed out?

They go face down to the bottom of the pile and may come out again in a later round.

History and editions

ItemDetail
DesignerRüdiger Dorn
Publisheralea / Ravensburger
Original“Las Vegas,” 2012 — nominated for the Spiel des Jahres
Royale edition2019, the revised edition for alea's 20th anniversary
Related titleNote
Las Vegas BoulevardThe 2013 expansion — largely folded into the Royale edition

Sources

Official Ravensburger / alea rulebook (Las Vegas, English)Rules summary — UltraBoardGames: Las Vegas RoyaleWiki cross-check — BoardGameGeek: Las Vegas RoyaleEdition cross-check — BGG: Broadway Toys 2020 English/Chinese editionWiki cross-check — Namuwiki: Las Vegas (Korean)

Rule summaries are reference content written by us, not quotations from the official rulebook. Always check the official rulebook for exact rules. Diagrams are original schematics, not rulebook illustrations.

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Last updated 2026-10-24

💡 Master tip

The second-place banknote at a casino left empty by cancellation is often worth more than a crowded fight for first place. Counting your opponents' dice and wiping out the leader by matching their number is what makes Royale fun.

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