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Top 158 · #53 of 54 in Family

Good Face Bad Face

Build a secret stack of Good and Bad Faces in any order, pass it around, and decide whether to reveal the top card or pass. The first player to collect four Good Faces in their Party wins, but one Bad Face can send every collected Good Face back to hand.

My collection
👥 2–5 players🔞 age 14+⏱️ 5–30 min🎯 weight 1/5
FamilyPartyDeduction & bluffingCard game

Rules

Rulebooks cross-checked · verified with a physical copy

Sources checked

Build a secret stack of Good and Bad Faces in any order, pass it around, and read your rivals before deciding whether to flip or pass; the first player to collect four Good Faces wins.

Edition: Big Potato Games English edition (14+ box; physical Handy Guide and Wild Cards)Rulebooks cross-checked · owner reviewed

The game at a glance

The Stack Owner chooses at least one card from their hand, orders the cards into a secret Stack, and passes it left. Each recipient either turns over the top card or passes the Stack untouched.

Stack Owner's handGGoodBBadGGood
Order one or more cards
Next player???Turn over the top card or pass
The Stack Owner knows the order. Everyone else reads the owner's choices and behaviour to judge whether the top card is Good or Bad.

Cards by player count

PlayersGood FacesBad FacesSetup
295Shuffle, then remove 2 unseen cards
3105Deal all 15 cards equally
4146Deal all 20 cards equally
5187Deal all 25 cards equally
  1. 1Take the listed number of Good and Bad Faces and shuffle them together.
  2. 2Deal the cards equally. Everyone may look at their own hand in secret.
  3. 3Choose the first Stack Owner. They build the first secret Stack and pass it left.

Age labels differ by edition

The owner's English box says 14+, while Big Potato's current product page says 8+. This guide uses the 14+ label to identify the physical edition that was checked.

How the Stack moves

  1. 1The Stack Owner chooses at least one card from their hand and orders the cards face down.
  2. 2Starting with the player on the left, each player turns over the top card or passes without looking.
  3. 3After a Good Face, resolve it and either turn over another card or pass.
  4. 4After a Bad Face, resolve it and immediately pass the Stack.
  5. 5If the Stack runs out, the turn ends and the player left of the previous Stack Owner becomes the new owner.
  6. 6If the Stack returns to its owner, they must turn over the top card. After a Good Face they may continue or reclaim the rest; after a Bad Face they resolve it and reclaim the rest.

The owner cannot dodge a returning Stack

If everyone passes, the Stack Owner bears the risk. Every card order must account for the chance that the Stack comes all the way back.

Turning over a Good Face

Turn over a Good FaceGPartyBPartyGHandOne Bad + the new Good go to hand
With an empty Party or only Good Faces, add the new Good Face to your Party. With a Bad Face present, return one Bad Face and the newly drawn Good Face to your hand.
  • If your Party is empty or contains only Good Faces, place the new Good Face face up in your Party.
  • If your Party contains Bad Faces, return one Bad Face and the newly turned Good Face to your hand.
  • After resolving it, either turn over another card from the same Stack or pass.

Turning over a Bad Face

Turn over a Bad FaceBEmpty PartyGGood FaceGGood FaceBAll to handBBBThird Bad clears all
Put a Bad Face into an empty Party. If Good Faces are present, every Good Face and the new Bad Face return to your hand. Three Bad Faces also all return to your hand.
Current PartyResult
EmptyPlace the Bad Face in your Party, then pass
Has Good FacesReturn every Good Face and the new Bad Face to your hand, then pass
Has Bad FacesAdd the new Bad Face. If it is the third, return all three to your hand, then pass

One Bad Face clears every Good Face

Even with three Good Faces in your Party, one Bad Face sends all three back to your hand. Pushing for the fourth Good Face is the game's sharpest risk.

Winning and reading the table

Your PartyGGGGFour Good Faces — win immediately
The first player with four Good Faces face up in their Party wins immediately.
  • As Stack Owner, order cards around who is likely to take a risk and who is likely to pass.
  • As recipient, ask whether the owner could survive getting this exact Stack back.
  • Three Good Faces put you one card from victory, but one Bad Face can clear the whole Party.
  • Good Faces remove Bad Faces one at a time; three Bad Faces clear themselves back to your hand.

Wild Cards in the mystery envelope

G$Greedy Face:(Sad Face?Blank Face
Greedy Face attacks a Party, Sad Face attacks a hand, and Blank Face lets the group invent a custom Wild Card.

Add these after learning the base game

Remove one Good Face for each Wild Card you add. Use only one Wild Card in a two-player game and follow the printed two-player setup on the Wild Card guide.

CardTurned by another playerTurned by the Stack Owner
Greedy FaceGive one Party card to the Stack Owner; Greedy Face goes to the revealer's handPlace Greedy Face in your Party and end the turn. When the next Stack arrives, draw its top card, then return Greedy Face to hand
Sad FaceKeep one card in hand and give the rest to the Stack Owner; Sad Face goes to the revealer's handShuffle your hand, keep one card, and deal the rest clockwise to the other players; put Sad Face in your hand
Blank FaceResolve the custom effect agreed before the gameResolve the same custom effect

Edition and source status

Designed by Ed Naujokas with art by Robin Sowden García, Good Face Bad Face was published by Big Potato Games in 2023. English Wikipedia has a publisher article but no game-specific page, and no game article was found on Namuwiki.

Physical rules checked

The owner's English Handy Guide was checked on both sides, together with the full Greedy Face, Sad Face, and Blank Face instruction cards. No official Korean edition was found.

Frequently asked questions

Q. If I have three Good Faces and turn over a Bad Face, do I lose only one?

No. Every Good Face in your Party and the newly turned Bad Face return to your hand.

Q. If my Party has a Bad Face and I draw a Good Face, do I keep the Good Face there?

No. Return one Bad Face and the newly turned Good Face to your hand.

Q. Do three Bad Faces stay in my Party?

No. As soon as the third Bad Face is added, all three return to your hand.

Q. Can the Stack Owner pass when their Stack returns?

Not immediately. The owner must turn over the top card and resolve it first.

Q. Why does this page say age 14+?

The owner's checked English box is printed 14+. Big Potato's current product page says 8+, so the label differs by edition.

💡 Master tip

The Stack Owner knows the order but must reveal the top card if the Stack comes all the way back. Do not only plan around tricking rivals; make sure you can survive the top card when everyone passes.

Ready for something heavier

If this one has gotten too easy, try these — same feel, one step up in weight.

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