🎲 BoardGameMate한국어
← Back to game info

7 Wonders

After Age III, fill in each category. Enter your military tokens as a net total (victories 1/3/5, defeats −1) and your coin count as-is — every 3 coins is 1 point. For science, enter the count of each symbol (scored as its square: 1, 4, 9, 16, 25, 36) plus 7 per set of three different symbols.

Category
Military conflict tokensVictories +1/+3/+5, defeats −1 — total may be negative
Coins (count)1 point per 3 coins
Wonder stagesPoints printed on built stages
Blue cards (civilian)
Science ⚙️ gears (count)Count squared
Science 📜 tablets (count)Count squared
Science 🧭 compasses (count)Count squared
Science sets of 3 (count)7 per set = count of your rarest symbol
Yellow cards (commercial)
Purple cards (guilds)
Total0000

Current standings

1. Player 10 pts
2. Player 20 pts
3. Player 30 pts
4. Player 40 pts

Ties go to the most coins — if still tied, the victory is shared

How 7 Wonders scoring works

Final scoring — seven tracks, in order

OrderCategoryHow it scores
1Military conflictsVictory and Defeat tokens added up. This can be negative
2Treasury1 point per 3 coins. Leftovers score nothing
3WonderThe points printed on the stages you completed
4Civilian Structures (blue)The points printed on the cards
5Scientific Structures (green)See “science scoring” below
6Commercial Structures (yellow)Some Age III yellow cards give conditional points
7Guilds (purple)Each has its own condition. Some look at the neighboring cities

Science scores both ways, added together — ① Sets of identical symbols score the square of how many you have (1→1, 2→4, 3→9, 4→16). ② Each group of 3 different symbols scores 7 points. You collect both.

  • There are 4 green cards per symbol, so one symbol caps out at 16 points.
  • The Scientists Guild and the Wonder of Babylon can push past that cap: 5 symbols score 25 and 6 score 36.
  • Highest total wins. On a tie, the player with more coins wins. If coins are tied too, the tie stands.

Frequently asked questions

Are resources used up when I build?

No. Once played they are reused every turn for the rest of the game. That is why laying down brown and gray cards early matters so much.

Can I spend coins I earned this turn from selling resources?

No. Only coins you held at the start of the turn. Money you earn becomes usable next turn.

If I sell a resource, can I still use it this turn?

Yes. Resources are never consumed, so you sell it and build with it at the same time.

Read the full illustrated guide →

Comments

Share your thoughts, report a mistake, or request a tool. No sign-in needed — nicknames are not verified, so anyone can use the same one.

Links are not allowed. Up to 5 comments per day.

Loading…

Scoring rules verified against: Official Repos Production rulebook (7 Wonders, 2nd edition) · Rule summaries are for reference only. Always check the official rulebook for exact rules.